Creating a shader of fire
Can anyone suggest how to make a fire trail (for the cursor, using shaders).
View ArticleGetDIBits to OfPixels
I have used this code to converting cv::Mat src to ofImage Img and take decision to using ofimage instead of ofpixels. Img.setFromPixels(src.data,width,OF_IMAGE_COLOR_ALPHA,1);
View ArticleofxGUI no background on Jetson TK1
I recompiled GLFW, but it didn't help. No background (gui graphics), and I test parameterGroupExample. It is also wired as shown in the screenshot. Maybe something wrong with OpenGL? Any help?...
View ArticleSetting up ofxOsc on Android (and general debugging on Android)
"Fatal signal 6 (SIGABRT), code -6" means the UI hanging up (ANR).
View ArticleSwitching from console application to GUI application loses custom icon
this is working, thanks!
View ArticleQtCreator: OF template is missing
My first guess would be the version of your QtCreator. In the setup guide it is recommended to download QtCreator from their page directly instead of using the version shipped with your distribution...
View ArticleHow to use QtCreator with msys2?
I am a total beginner in oF and I tried to follow the instruction to setup QtCreator to add msys as compiler,I don't know where to put the right things I try to add a "custom" type compiler, is it...
View ArticleSetting up ofxOsc on Android (and general debugging on Android)
Hi, Thanks for the idea! I tried to look for ANR problems. I set show all ANRs in debug settings on the phone and haven't been able to find anything that says that the particular abort is an ANR. But...
View ArticleofxGUI no background on Jetson TK1
No idea really - at this point I would start digging into ofxGUI drawing methods and use ofPushStyle/ofPopStyle to see if you can isolate it
View ArticleBluetooth wrapper
hi! I am interested in an addon that works with blueZ . in brief shall begin to develop one. I need a little help to do thisthx
View ArticleofxGUI no background on Jetson TK1
have you tried the polygon example? does it work? i´ve noticed that the calls to draw openGL polygons are not working well in the jetson, maybe the background is drawn that way, ofBegin... ofEnd...
View ArticleRemoving items from vectors, using references
I had decided to wait until 0.9.0 to release to continue with this project so I could try out the lambda function route, but I'm still having some issues getting the vector removed. I feel like the...
View ArticleRemoving items from vectors, using references
I think it might even be possible that elements within braid[i] are being removed properly, but I am not resizing the vector that holds it. By adding if(braid[i].size() == 0){...
View ArticleSetting up ofxOsc on Android (and general debugging on Android)
I don't use debugging but traditional line commenting. And I didn't implement any ofxOsc app. So unfortunately I don't have any idea about these subjects. The only thing I know around your issues is...
View ArticleLoad wav file into ofSoundBuffer
I was presuming there'd be a methods like: ofSoundBuffer::load(...) ofSoundBuffer::save(...) How do you do this instead?Or do we presume always that an ofSoundBuffer represents a small sound buffer...
View ArticleLoad wav file into ofSoundBuffer
There is a copyFrom() method which takes a raw float * and asks you to set the channel count & sample rate metadata: void copyFrom(const float * floatBuffer, std::size_t numFrames, std::size_t...
View ArticleBinding texture to ofMesh on iOS
hi, When binding a texture to an ofMesh, the texture coordinates are normalized on iOS, whereas they are not on osx. Here is the code i ended up with to draw correctly on iOS and osx. for (int...
View ArticleBinding texture to ofMesh on iOS
Hi, Before loading the image/texture you could use ofDisableArbTex() to turn off rectangle textures, the texture would then use normalized texture coordinates and you could use the same code for iOS...
View ArticleSlow video playback in OF (compared to Processing)
Hello Zach! I´m doing a project in processing and i have a problem i hope you can help me width. The project has like 70 videos which play randomly in a grid, the problem is that when a new video is...
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