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ofxFlowTools: optical flow, fluid dynamics and particles in GLSL

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Building errors with Msys2

Hi,allI met some errors as following by Msys2:makefileCommon/compile.core.mk:239: recipe for target...

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Setting up ofxOsc on Android (and general debugging on Android)

Hey, I was confronted with the same issues, adding the right permissions fixed the SIGABRT error!

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ofxLua

@danomatika Do you think it's possible to tie up some C++ function to some Lua command at runtime? Maybe with std::function or with function pointer.

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Binding texture to ofMesh on iOS

to add to this answer, there are basically two types of textures: GL_TEXTURE_2DGL_TEXTURE_RECTANGLE_ARB (in later opengl called GL_TEXTURE_RECTANGLE) 2d textures have look up via floating point...

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Load wav file into ofSoundBuffer

thanks for the reply! also adding your note from the email which helps answer the original question: Personally I’d use libsndfile [ http://www.mega-nerd.com/ ] to handle the WAV reading part, I’m...

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Calibration - different chessboard - YML file

Hi, I can use the OfxCv "example-ar" with the chessboard made by cornersX=10 and cornersY=7. How Can I change the the YML file in order to use a different chessboards, for example:cornersX=5 and...

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SOLVED ofxSniffer and packet sniffing

Ok, of course I was not paying enough attention, the first error was due to the fact that I could not insert the SSID it needed to be converted to a string (this does not make so much sense to me as...

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Load wav file into ofSoundBuffer

There is also https://github.com/roymacdonald/ofxSoundObjects. It includes a class ofxSoundFile.

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Bluetooth wrapper

I haven't worked on this. But you can checkout https://github.com/rpavlik/wiiuse. This library uses the bluetooth libraries mentioned above.

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Setting up ofxOsc on Android (and general debugging on Android)

You guys are completely right! Rancs, I went and added some permissions, and it compiled immediately. I will edit this answer with my code and permissions in case anyone is searching for a solution in...

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ofxLua

I don't think so since the wrapper files are generated by SWIG before you build the app. This might have been possible when ofxLua used Luabind but Luabind is a beast with indeterminate development at...

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ofxLua

Actually, if you use Luajit instead of the base Lua included with ofxLua, you can use the Foreign Function Interface: http://luajit.org/ext_ffi_tutorial.html Note: FFI works with C functions, so it...

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Binding texture to ofMesh on iOS

Thank you both, that did help! best, piem

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ofBufferObject and async camera/video texture upload

Ok sorry to bump this thread but im still hanging on the same issue. I dont know how to use pbo for ulpoading camera texture and reading pixels in a different thread. if i draw my texture directly...

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ofBufferObject and async camera/video texture upload

What you are trying to do seems to be different to the original post, can you better open a new thread explaining what you want to do instead? it would be much easier to answer you that way

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Super Fast Exchange of video texture between Threads

Hey guys, im having a problem. I want to grab video images and process them (optical flow farneback) in a different thread. My current solution sends pixels to the second thread (with...

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Load wav file into ofSoundBuffer

ofxSoundObjects looks great!I wonder why it's so obscure(?)

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Load wav file into ofSoundBuffer

the api had some problems still so we decided not to include it in the release yet

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Super Fast Exchange of video texture between Threads

using pbo doesn't make sense in your case since you already have the pixels in ram. the videograbber class (and the camera driver itself) grabs the pixel data from the camera and puts it in ram you...

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