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Is drawing with ofFbo more efficient than just drawing a single object?

When you don't explicitely use an ofFbo, it's all being drawn onto a framebuffer anyways. So it is always faster to draw directly to the screen (again, it's not the "screen", but the default...

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Is drawing with ofFbo more efficient than just drawing a single object?

Thank you for the reply. So, if I understood correctly, would you say calling ofFbo.draw is faster than single ofDrawCircle or ofTrueTypeFont.drawString? Provided that ofFbo is already set using...

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Is drawing with ofFbo more efficient than just drawing a single object?

If so, I'm planning to make my GUI objects to be drawn with ofFbo only and only re-write each GUI into the buffer whenever there's an update in GUI's property (i.e size, color..). For example, if I...

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Is drawing with ofFbo more efficient than just drawing a single object?

Okay so that's like saving the circle and text assets as GUI elements. Yes that should work fine and should be faster than the ofDrawCircle and drawString methods as they generate meshes to be...

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Adapting WebGL to OpenGL

Hello there. This is from what I remember, I haven't programmed in a while. @upermukI've ported a few WebGL to OpenGL before, most of the problems were about how to port javascript and c++. WebGL and...

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Adapting WebGL to OpenGL

@nosariousShaderToy was already ported by PatricioGonzales and later by me:https://github.com/patriciogonzalezvivo/ofxComposerhttps://github.com/felipeccoder/Aument_1016_Shader_Sandbox_Port_3

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Adapting WebGL to OpenGL

Functionality is rather outdated as no video input was done, here is an awkward video demo I did for it a few months ago: My old openFrameworks account had a lot more GLSL stuff too, including a test...

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Is drawing with ofFbo more efficient than just drawing a single object?

Thank you very much!!

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ofMesh to PDF/ofCairoRenderer cannot render colors

Hey guys, I'm having the following warning when rendering a ofMesh to a PDF using ofCairoRenderer. I'm able to render the wireframe but no colors [warning] ofCairoRenderer: draw(): cairo mesh...

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Using Qmake for Compiling OF on Windows 8

oh man, I wish I had seen this before making my qmake setup, this will be an awesome time saver next time around, thank you!

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Not able to run the examples in Ubuntu 14.04 from fresh installation

It looks like Ubuntu 14 does not install libtiff4, and instead uses libtiff5. I would say try adding it (apt-get install libtiff4 libtiff4-dev), but not sure if it will conflict with libtiff5.

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Microsoft Surface Anyone?

We used some Surface Pro 3 for a project.The most annoying thing to me was the lack of Wake On Lan support. Despite of that it behaves like any other windows machine.

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Not able to run the examples in Ubuntu 14.04 from fresh installation

thanks! the problem is that there seems to be no easy way to install libtiff4 on 14.04. i will see if i can get around this somehow. of course i am open to more help regarding this matter. in any...

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Microsoft Surface Anyone?

armadillu: microsoft surface tablet You mean, does OF works on Windows RT, ARMv7 architecture? I'm curious too ':) [EDIT] But apparently it's dead now ':)...

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Pre-built environment for Raspberry Pi cross-compiling and NFS booting

You missed a semicolon at the end of the line of the first Acquire. It should be Acquire::http::proxy "http://10.0.0.1:8888"; Acquire::https::proxy "https://10.0.0.1:8888"; How did you make to get...

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Compiling errors with both github/master and 0.8.4 zip on ubuntu 15.04

it has to do with gcc5+, as seen here.i configured the default compiler to gcc4.9 as described here, but there seem to be other workaraounds...

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Adapting WebGL to OpenGL

oooh, hey, thanks for the links. I wish I had seen those when I was looking, especially as I was looking for methods that were video-driven and and time-driven for cycling visuals. I'm not sure if...

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Adapting WebGL to OpenGL

@nosariousIf there was a method that I don't remember having being taught specifically by openF examples and docs it's ping pong buffer but there are many examples of this now. My kaleidoscope one has...

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Unable to compile PG generated project in VS 2015 on Windows 10

Here's the compilation error 1>------ Build started: Project: openframeworksLib, Configuration: Debug Win32 ------ 1> ofSerial.cpp...

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Unable to compile PG generated project in VS 2015 on Windows 10

The master branch on GitHub should be compatible with 2015, at least oF itself. I haven't tried the PG. I think the 0.8.4 download is only compatible with VS2012.

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