Text on 0.9.0 release
we enabled freetype's auto hinting which makes the rendering much better for certain types
View ArticleMacam ps3eye Mountain Lion
@bakercp -- wow that ofx library (https://github.com/bakercp/ofxPS3EyeGrabber) just saved me. i had been struggling with the older library for hours and yours worked right out of the box for multicam...
View ArticleMacam ps3eye Mountain Lion
Does anybody know how to calculate the max number of cams I can run over usb3.0?
View ArticleBuild errors CodeBlocks
Hey so I've been trying to compile an example for a few hours, first I did a clean install with codeblocks 13.12 and the OF 0.8.4. But I managed to get the...
View ArticleSmooth scaling factor
HI,I am trying to track and scale an image according to a variable value.I managed to make it work but it's a bit scattered. I am trying to find a way to make the scale animation smoother. So far the...
View Article0.9.0 still using FMOD
At least at Mac OS X. If I remember well, it was the question to change that, because of licensing issues and eventual conflicts with rtAudio.
View Article3D Rotation of Objects with two Vectors
This kind of complex transformations are easier if you use ofNode or of3dPrimitives instead of trying to figure it out with global transformations. Something like: //h ofBoxPrimitive box; //setup...
View ArticleSmooth scaling factor
scale = scale*0.9 + newScale*0.1 usually does the work, in general any low pass filter will have a similar effect, averaging the last x values should have worked too but this is way easier and the...
View Article3D Rotation of Objects with two Vectors
Thank you for your reply! But this box is only a simple example, that i made to explain what i mean...Between ofPushMatrix() and ofPopMatrix() I have a bunch of different types of Objects like...
View Article0.9.0 Release Candidate 1
it seems the script that generates the packages was deleting rtaudio from the mingw ones, it should be fixed in today's nightly builds. if you can give it a try?
View Article3D Rotation of Objects with two Vectors
Here is some example with the box rotation. Just copy in your Project and if you will move your mouse, you will see that threre are a couple of spots, where the Up Vector of the Box is not aligned to...
View ArticleRaspberry Pi 2 Setup Guide
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View ArticleofTexture vs. ofImage regarding auto release in Android
Got it. The problem was in ofBitmapFont, in the destructor. Instead of unregistering an event, it registers a different event, and that causes code to run on an unallocated values. Sometimes on junk,...
View ArticleApplication crash while looking for libs under arm64 instead of armv7
HI, I'm using OF under Linux and I'm totally falled in love with it, so I wanted to try on Android. I've compiled fine with Android studio but when I try any of the examples (on my device via adb) the...
View ArticleRaspberry Pi 2 Setup Guide
Thank you very much! I got my pi2 yesterday and I'm gonna try my OF applications, I'm very excited!
View ArticleSmooth scaling factor
Hi @arturo, I tried your way. Numbers flow correctly but the scattering effect is still there. It might be connected to another thing. I need to dig more. Thanks !
View Article0.9.0 still using FMOD
OF 0.9.0 will still be using fmod, at least on windows. afaik there wasn't a push to depreciate it for this release but I know there is an open issue on the github from a bit ago
View ArticleApplication crash while looking for libs under arm64 instead of armv7
the error is like: E/AndroidRuntime﹕ FATAL EXCEPTION: main Process: cc.openframeworks.androidImageExample, PID: 357 java.lang.UnsatisfiedLinkError: dalvik.system.PathClassLoader[DexPathList[[zip file...
View ArticleApplication crash while looking for libs under arm64 instead of armv7
what device are you using? does it have a 64bit cpu?
View ArticleApplication crash while looking for libs under arm64 instead of armv7
i'm using an xperia m4 (64-bit Snapdragon 615), i see that an arm64-v8a is compiled
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