0.9.0 Release Candidate 1
I added the /mingw32 directory to the path variable, cleaned and compiled the emptyExample again. After adding .exe to the file and starting, windows gives me the error: The library is present in the...
View Article0.9.0 Release Candidate 1
Do you mean windows 7 or 8? that's working for me fine. i'll try to install everything from scratch later to see if i'm missing some step
View ArticleofSetRectMode persists even after popping matrix
push/pop matrix only store and pop the current transformation matrix, which you can change with ofTranslate/Rotate/Scale or with ofLoadMatrix and ofMultMatrix but nothing else. Any other global state...
View ArticleCant compile with codeblocks
What version of windows are you using? What version of openFrameworks are you using? What version of codeblocks / mingw are you using?
View ArticleBypassing OpenGL render pipeline?
Hi @Jez, That latency looks a little strange. Can you post the code to your app? Latency with uploading video data to a texture often isn't due to OF, but problems with CPU -> GPU syncing. Whenever...
View ArticleUsing ofxCvContourFinder's findContours
Here is a start. declare some stuff in ofApp.h ofxCvColorImage colorImage; ofxCvGrayscaleImage grayImage; ofxCvGrayscaleImage thresholdImage; ofxCvContourFinder contourFinder; ofApp.cpp...
View Article0.9.0 Release Candidate 1
I'm sorry, I meant Windows 8 (fixed that typo above). I'd appreciate a lot if you could do that, thanks. I might try the same.
View ArticleofSetRectMode persists even after popping matrix
Thanks, arturo. Nevertheless, simply reverting the global state by calling ofSetRectMode(OF_RECTMODE_CORNER) in the end doesn't do the job; it seems to affect other drawing functions outside of this...
View ArticleofSetRectMode persists even after popping matrix
can you post an small example that demo's how it fails? setting the rect mode back to corner should work so it might be possible that you are setting it somewhere else or drawing before setting it back?
View ArticleSkeleton tracking without calibration (psi pose)
I would like some information on this subject also. I currently have a project where I am using Quartz Composer, VDMX, Ableton Live, Synapse and TouchOSC. The project is going to be run in 2 weeks and...
View ArticleSkeleton tracking without calibration (psi pose)
i would recommend using ofxOpenNI. you can get a user's skeletal data (limbs and joints), e.g. user.getJoint(JOINT_LEFT_HAND).getProjectivePosition().y and send this data to quartz composer, ableton,...
View ArticleBackground with an OF_BLENDMODE_SUBTRACT mask
Hello, I find this code in the forum to make a mask with ofCircle over a image: But in my Project this code is in a Class that is called from other draw() method with another background. I try but I...
View ArticleBypassing OpenGL render pipeline?
Jamesacres, 100ms of latency does sound a little excessive. This is all I'm doing: draw(){ Frame *frame = camera->GetLatestFrame(); if(frame) { frame->Rasterize(framebuffer); tx.loadData(px);...
View ArticleBypassing OpenGL render pipeline?
Is this a NaturalPoint TrackIR camera by any chance? I've worked with them for IR tracking and they work super well. Do you need 240fps? Or can you make do with less? If you're only ever going to...
View ArticleVocational coding course (London): learn to code, earn a salary
Hi everyone,this is just to let you know that the enrollment has started for the London-based "codezoners" classes. An intensive 9-month vocational programming course at Ravensbourne. During our...
View ArticleSkeleton tracking without calibration (psi pose)
Hi Sarah_ thank you for the quick response. I will take a look at what you have suggested and try to get my head around OF. i guess it is about time I got into the coding side of things. Thanks again....
View ArticleFastest way to render quads
Hello! Im trying to create a 50x50 grid of quads and animate them with ofNoise().http://postimg.org/image/4n76qmclf/ <-- this is a picture of what i'm doing And this is my code: here i setup a grid...
View Article0.9.0 Release Candidate 1
That is correct, as of OF 0.9.0 only Visual Studio v140 will compile as older versions will give you an error that the MSVC version is incorrect. That being said you can use older versions of Visual...
View ArticleFastest way to render quads
Hi, there are several way to do what you want. BTW I cant see the linked image, you can post it directly here in the forum. Out of all the ways you have to draw the one you are using is the slowest...
View ArticleSpin - A Minimal Art Memory Game made with Openframework - link fixed :D
Hey Autofasurer, Thanks for trying out the game :D! Well openframework is suitable to create a game but its maybe more time consuming. The plus is that you get to know a lot of stuff. During the...
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