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FboTrailing example with transparent background

Hmm, could you perhaps do the trails separately and then composite them with the video?

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Font antialiasing on Windows 8.1

Hi Matt, That's great thanks. I can't upgrade right now to 0.9.0 as some things don't compile in the new version but I'll take a look at ofxFontStash - cheers. Bren.

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Recalculate normals after transformation

Hello, I'm applying 2 transformation on a ofCylinderPrimitive, getting its vertices and adding them into a mesh. I've some trouble recalculating the normals (i need them later in the shaders because i...

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Update Mesh slow-down

the way you are getting the color from the image in the first loop is relatively slow. a faster way to do it is: float intensityThreshold = drawMyMesh; for (auto line: image.getPixels().getLines()) {...

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Recalculate normals after transformation

my bad https://en.wikibooks.org/wiki/GLSL_Programming/Applying_Matrix_Transformations#Transforming_Normal_Vectors_with_an_Orthogonal_Matrix vector * matrix != matrix * vectorInverting the position...

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Cross compiler for OF 0.9.0/Jessie/arm6/RPi1

pi@debian:~$ make -C /media/Data/home/pi/openFrameworks/examples/empty/emptyExample/ make: Entering directory '/media/Data/home/pi/openFrameworks/examples/empty/emptyExample' HOST_OS=Linux...

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Normal Matrix Issue

Yes, I was already doing an ofLight object, since you guys already did the work. But there's something that I' really missing out. Can you help me? I copied the shader from the ofMaterial with only...

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Cross compiler for OF 0.9.0/Jessie/arm6/RPi1

I would try removing the lines and see what happens if you try and compile OF. clean it first make clean -C /media/Data/home/pi/openFrameworks/libs/openFrameworksCompiled/project and then make -C...

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Update Mesh slow-down

OMG thank you arturo! it's working very nice now (not really for the ofxIntSlider, but never mind). Say me, if you have the time, if my code it's correct for you. #include "ofApp.h"...

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Recalculate normals after transformation

Well, I still have some problems. When adding another node, setting the previous as parent an performing some transformations, I've strange value in the normals of the second node(e.g. their length it...

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Update Mesh slow-down

you don't need to add the listeners in update every frame, only once in setup

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Ofxgui : text missing

I was using the release version. I didn't find out the cause but I can get the text with the github master repo. That's why we didn't get the same output, assuming you tested the gui example from your...

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ofPlanePrimitive not mapping textures from ofImage object

I have an ofImage object whose texture I map onto an ofPlanePrimitive. For the ofImage object, at compile time, I don't give it an actual image to display, simply allocate the space. Below is the...

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Does new projectGenerator support x64?

OKļ¼Œthanks

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Cross compiler for OF 0.9.0/Jessie/arm6/RPi1

ok - i just walked through the process again on a different Mac @moebiussurfing running through it again I got an error during the build_cross_gcc.sh part because gawk wasn't installed. I am wondering...

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Compiling error with Boost C++ library in Xcode project

your link is not alive. there's no issues.

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Of 0.9 Android build error MinGW

Hi, I tried to install it as well yesterday and ran into the exact same problem in the end. Tried to find solutions but without any success. I attached the latest lof from Android Studio if it helps:...

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Using ofxFurry: glsl shader version 150 not supported?

Hi, I'm trying to use kashimAstro's ofxFurry for my project and I've encountered an error; when running the program I got an error saying the glsl shader version 150 is not supported. I'm using OF...

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Cannot compile samples in ofxFft

Hi, I'm Ryota. When I tried running example-basic in ofxFft, this error message gets in the way. ofXml.h Expected expression Expected expression What's happend? What should I do??I'm using xcode or...

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FboTrailing example with transparent background

In that case it's not easy to create a fading trail, as in the effect the example creates. Right?

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