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ofxHTTP and Twitter Steaming API

Does anybody have an example of how to use the ofxHTTP addon with the Twitter Streaming API? At the moment I'm using Node.js together with OSC to pass real-time tweets into OF, which all works fine...

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Project tracker position back to screen fixing the distortion

Hi,If you want even more precise mapping between the camera coordinate system and the projector coordinate system, you can do "camera projector calibration", which, if I understand well, take care...

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Project Generator 0.9.0 Import Issues

(I have noticed that it helped to delete the .app file itself -- I'm getting some rsync errors if the old .app in the bin folder is still there on an 0.8.4 project updated to 0.9.0 ... but beyond that...

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App runs in Xcode but always crashes on launch when run as standalone

Thanks zach. No debug vs release versions is not the issue. Both crash when launched standalone but work (compile and run) when in the IDE.Trying to figure out what is different when you run in the...

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App runs in Xcode but always crashes on launch when run as standalone

hmmm.... you can always use lldb at the command line to debug the crash -- I usually do: lldb pathToExe ( it's usually appName.app/Contents/MacOS/appName) then process launch to run the app.... (also...

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Project Generator 0.9.0 Import Issues

Thanks for this. Unfortunately, I'm working in someone's private repo and not allowed to upload the whole project. I will give it a shot with another project and see if I get similar errors.

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App runs in Xcode but always crashes on launch when run as standalone

(also running the app from the command line via the full path to the exe can help (./appName.app/Contents/MacOS/appName) what I mean is, you can see the console output and from that, sometimes see if...

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Project Generator 0.9.0 Import Issues

sure! for sure cleaning helps (but it means you recompile OF). In my experience just deleting the .app is enough, so I've been skipping cleaning for now. Apparently there's some sort of issue with...

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App runs in Xcode but always crashes on launch when run as standalone

Thanks. Backtracking to an earlier saved version was able to at least find the source of the crash. Had to do with the way I am using ofLogToFile in conjunction with ofxWatchdog. I was running a 2nd...

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Sending OSC over SLIP

I tryed ofxOscuino (https://github.com/workergnome/ofxOscuino) from @workergnome and it's working fine here in OSX to Arduino. I am sending OSC from the OSX to Arduino using the USB serial. I am on OF...

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How to run update() and draw() in keyPressed() event

@hyro, what are you doing within draw()? i think this approach wouldn't work, you would only see the results of the last call to draw(). also calling draw() there is actually redundant, since draw()...

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Trying to compile an example on Tegra Jetson tk1

hey jahyadotnet!.great that you good working openframeworks on the Jetson, I am currently trying to compile openframeworks on a Jetson, by any chance you have the git repository of your build? thank...

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How to run update() and draw() in keyPressed() event

Mantissa, Sorry my code was not clear.Not in the draw() but I was trying to call draw() in a for loop in the keyPressed event. void testApp::keyPressed(int key) { switch (key) { case ' ': for(int i=0...

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Kinect example doesn't work on of 0.8.4

Me too

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openFrameworksLib.xcodeproj sometimes not expandable in XCode navigator

Ah that makes sense. Thanks.

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Project Generator 0.9.0 Import Issues

FWIW... i ran into the same issue with the ofxTessellationShader example. I imported/outputed with PG, cleaned and deleted app. It worked. Thanks for this.

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ofxUI relative window resizing?

hey man i have not had the time to be honest. plus cant remember if i did get it. though sadly ofxUI is also not being serviced anymore. so would have to go for something else

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ofxUI relative window resizing?

No problem, I'm just making my own buttons, but for posterity the windowResized() function gets called every time the window is resized. Adding a custom setup loop in this function for the ofxUI...

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ofTrueTypeFont::drawString() performance

Hi,I'm going to deal with many drawString() call.I've noticed that ofxGUI is storing ofMesh, not calling drawString() each frame. Why ?Is drawString() bad at performance ? Thanks

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Sending OSC over SLIP

You said the magic word and summoned me! It's been a bit of time since I've worked on that, but basically OpenFrameworks assumes that OSC is coming in over UDP, and all the libraries are built around...

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