Hi, something like this should do it:
//-----------------------------------------------------------------------------------------
//
class ofApp : public ofBaseApp
{
public:
//----------------------------------
void setup()
{
loaded = false;
}
//----------------------------------
void update()
{
if( !loaded && ofGetFrameNum() > 1 )
{
// LoadHeavyStuff();
loaded = true;
}
}
//----------------------------------
void draw()
{
if( !loaded )
{
// draw something saying you're loading
}
else
{
draw normally
}
}
bool loaded;
};