Since 0.9 any settings for the window should be passed using the window settings classes:
ofGLFWWindowSettings settings;
settings.multiMonitorFullScreen = true
settings.windowMode = OF_FULLSCREEN;
ofCreateWindow(settings);
ofRunApp(new ofApp);
Since 0.9 any settings for the window should be passed using the window settings classes:
ofGLFWWindowSettings settings;
settings.multiMonitorFullScreen = true
settings.windowMode = OF_FULLSCREEN;
ofCreateWindow(settings);
ofRunApp(new ofApp);