Hello again,
I am sorry if this is just too noobie but I feel a bit confused. Sometimes is not that easy to jump into conversations regarding versions, SDKs, toolkits, frames and libraries, even more when the versions have changed a lot during the last 3 years.
I have tried to go with ofxThreadedVideo, use 10.6 SDK and so but couldn't not make it work under XCode 7 + 10.11.
In addition, OF v0.9.0 has appeared lately and I wonder if it can help some how.
It is my understanding that the main problem with loading videos on threads is that if you try to load a video outside the openGL thread you have to do it through pixels instead of textures.
Also, it looks like QT has to be used on the main thread, regarding the older posts in this thread. Am I correct so far?
Also, it is my understanding that now OF v0.9.0 deals with videos thorugh AVFoundation, correct? -I am also having problems to load streaming videos with .load() in v.0.9.0 but that's a completly different story...- Is then a solution to go with pixels through AVFoundation?
Thanks again, and sorry for such a long post...