Hi guy, i'm new on OF, since yesterday exactly. 
I don"t understand how i can refresh my mesh with no lag. I create just 1000 lines and my fps become low. It's my code?
#include "ofApp.h"
//--------------------------------------------------------------
void ofApp::setup(){
mesh.setMode(OF_PRIMITIVE_LINES);
image.load("test.jpg");
myPanel.setup("COLOR");
myPanel.add(drawMyMesh.setup("drawMyMesh", 20, 0, 255));
myPanel.add(actionRadius.setup("Action Radius", 15, 0, 30));
}
//--------------------------------------------------------------
void ofApp::update(){
mesh.clear();
float intensityThreshold = drawMyMesh;
int w = image.getWidth();
int h = image.getHeight();
for (int x = 0; x < w; ++x) {
for (int y = 0; y < h; ++y) {
ofColor c = image.getColor(x, y);
float intensity = c.getLightness();
if (intensity <= intensityThreshold) {
float saturation = c.getSaturation();
float z = ofMap(saturation, 0, 255, -100, 100);
ofVec3f pos(x * 5, y * 5, z);
mesh.addVertex(pos);
mesh.addColor(c);
}
}
}
float connectionDistance = actionRadius;
int numVerts = mesh.getNumVertices();
for (int a = 0; a < numVerts; ++a) {
ofVec3f verta = mesh.getVertex(a);
for (int b = a + 1; b < numVerts; ++b) {
ofVec3f vertb = mesh.getVertex(b);
float distance = verta.distance(vertb);
if (distance <= connectionDistance) {
mesh.addIndex(a);
mesh.addIndex(b);
}
}
}
}
//--------------------------------------------------------------
void ofApp::draw(){
ofColor centerColor = ofColor(255, 255, 255);
ofColor edgeColor = ofColor(125, 125, 125);
ofBackgroundGradient(centerColor, edgeColor, OF_GRADIENT_CIRCULAR);
easyCam.begin();
ofPushMatrix();
ofTranslate(-ofGetWidth() / 2, -ofGetHeight() / 2);
mesh.draw();
ofPopMatrix();
easyCam.end();
myPanel.draw();
}