the easiest, and cleanest way to use this is to use ofParameter to represent the speed and then pass that to a panel which will create a slider automatically. take a look at guiFromParametersExample but it would be something like:
class Wave{
public:
void setup(){
speed.set("wave speed",0,10,100); // value, min, max
}
...
ofParameter<float> speed;
}
in your ofApp:
//.h
ofxPanel gui;
Wave wave;
//setup
wave.setup();
gui.add(wave.speed)
if you are using 0.9.0 you can also initialize parameters in the .h file directly like:
class Wave{
public:
...
ofParameter<float> speed{"wave speed",0,10,100}
}