Loading ofVideoPlayer inside thread
I'm trying to load a video with ofVideoPlayer within an ofThread but it crashes when I try. btw i'm not trying to make a threaded video player, I just want to load a video in a thread grab some frames...
View ArticleGCC5 with QtCreator on Mac?
even if you fixed the compiling issues, i doubt some libraries would be ABI compatible between clang and gcc5 so you would need to also recompile several dependencies.
View ArticleOFAndroid doesn't work on x86 devices?
Yes, definately on release. The x86 compiled exists. Here are the lines that come before the crash: 10-27 10:47:55.615: D/dalvikvm(27734): Trying to load lib...
View ArticleOFAndroid doesn't work on x86 devices?
can you try adding at the end of config.make: ABIS_TO_COMPILE_RELEASE = armv7 x86 it might seem that the neon detection is crashing on x86, this disables the neon optimized build
View ArticleOFAndroid doesn't work on x86 devices?
Didn't work, it failed neon, and then it seems to try arm and crashes.. BUT, if I change to ABIS_TO_COMPILE_RELEASE = x86 as if to force it to be x86, it runs.. So there's a problem in architecture...
View ArticleOFAndroid doesn't work on x86 devices?
i guess we can change the library detection code in the java side so if it's x86 it won't try to load the neon library at all
View ArticleOFAndroid doesn't work on x86 devices?
That will still fail. The neon library is protected with a try catch. But after it fails neon, it loads non-neon, but it selects arm and not x86. As I read here, that SHOULD work: stackoverflow.com...
View ArticleOFAndroid doesn't work on x86 devices?
that's really strange, i've added a check to not try neon at all if it's not arm, can you check that? if the architecture is x86 android itself should detect the right folder from the name of the...
View ArticleOFAndroid doesn't work on x86 devices?
That's the thing, because that asus is kind of hybrid, that runs x86 natively and arm via emulation (houdini), it seems to choose arm first, but I guess that emulation is not all that, since it...
View ArticleOFAndroid doesn't work on x86 devices?
can you give it a try anyway? it's in master the problem is that before no matter the architecture it was trying to run the neondetection library. that library is arm and it was probably making crash...
View ArticleMultiple ArtNet Universes with ofxArtnet
I had the same issue and I found a workaround. I posted it as an issue on the addon's github.Posting it here in case it helps someone in the future: github.com/hiroyuki/ofxArtnet Issue: Addressing...
View ArticleMac WebView not receiving mouse events
Hi @xavivives, did you ever figure this out? I'm seeing the same thing where (most) mouse events don't work (mouse position + scroll works, but clicks/drags don't). Oddly, I've tried adding a MapKit...
View ArticleLoading system fonts on OSX/Android
I have often used custom fonts by placing "whatever.ttf" in my /bin/data directory, but is there any way to load the fonts that are built into OSX? Or do I manually have to move them into my /bin/data...
View ArticleLoading system fonts on OSX/Android
in osx you can just use the name of the font when you call load, there's also some constants to load the default sans, serif and mono fonts, OF_TTF_SANS, OF_TTF_SERIF and OF_TTF_MONO. you just need to...
View ArticleLoading system fonts on OSX/Android
Awesome, thanks Arturo. Also, is it possible to load otf/ttc/dfont files as well? Or will openFrameworks only load vanilla ttf?
View ArticleofVideoPlayer and GL_RGBA
Hello, I wonder if there is an update on the addon as well. Or is there an alternative approach please? Cheers,Karen
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