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Flopping webcam input horizontally

ok answering my own questionCame across this rather lengthy solutionhttp://vormplus.be/blog/article/mirroring-video-with-openframeworks but also arturo suggests just a single line will do the...

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Spatializing Monophonic Signals with ofxHOA

my examples are kinda heavy, but I'll make something this week and put on github for you

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Flopping webcam input horizontally

or ofPushMatrix(); ofTranslate(video.getWidth(),0); ofScale(-1,1) video.draw(0,0); ofPopMatrix(); The grabber.getPixelsRef().mirror() approach will (AFAIK) be slower than the above or @arturo's method...

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New addon: ofxManipulator

@procedural it would be good if you could keep a more civilized tone. Im just trying to clear out that: procedural: ofNode uses this total waste of time and garbage called 4x4 matrix Is totally...

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Visiting San Francisco

Hi all, I'm currently visiting San Francisco from Brisbane, Australia and looking at touring some of the many art galleries. I'm after suggestions of exhibitions that feature...

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Flopping webcam input horizontally

ThanksAlso discovered this needs to go in my draw method, not update as in previous solution ofPushMatrix(); ofTranslate(1920,0); ofScale(-1,1); // grabber.draw(0,0); slitScan.getOutputImage().draw(0,...

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Visiting San Francisco

This show looks great and opens in two days ... http://www.thecjm.org/on-view/upcoming/neat-new-experiments-in-art-and-technology/about

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New addon: ofxManipulator

Ok, then I'll put it straight, so people won't get wrong impressions from your statements as well: there's no such thing as hardware-accelerated 4x4 matrix multiplication on GPU. The driver decomposes...

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New addon: ofxManipulator

i'm not referring to any "hardware accelerated" matrix multiplication, multiplying a vector by a matrix is just a bunch of multiplications and additions which is really fast no matter if it's in the...

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(Mac) hardware and performance

HiHave encountered a performance bottleneck in an application that makes heavy use of video effects. On my home iMac I get an acceptable 35-40 fps. On my work iMac I get an unacceptable 5fps!! Home...

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New addon: ofxManipulator

arturo: which other method would you suggest it's faster and more compact than using matrices to transform a geometry? I would tell you, but I'm on C++ programming forum, people here value code...

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CMake module for openFrameworks

Ok so there you go: https://github.com/openframeworks/openFrameworks/pull/4430 Look at PR content if you want to know what such a cmake module config file does. Basically setting...

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Visiting San Francisco

Check out @reza's piece at Dolby: twitter.com Reza Ali (RezaAli) I made something for @Dolby #dolbyart If you are in SF, check out 1275 Market anytime between 7 AM & 7 PM http://t.co/uQrqhU0Vn8...

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Adding a new SDK to Xcode

I've downloaded and copied OSX SDK 10.6 and 10.7 to this location /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs However, now when I compile ANY project I get the...

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ofxDatGui: A New User Interface for OF

It looks really nice! Thanks @braitsch and go ahead with it! I used to work with ofxUI and I have seen now is deprecated. I started to work with ofParamater and ofxGui and it seems comfortable. This...

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What is the status of iOS with OF?

Hi all, I've not done any OF coding in two years, went to the Unity dark side, but I need to get two former OF projects running quickly, one of them being in OF. I tried opening my old app in 084 and...

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Vector of ofxGui & vector listener callbacks

@lilive Hey thanks a lot for the time you gave to this. It is super helpful. Cheers

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Spatializing Monophonic Signals with ofxHOA

Thank you so very much for doing this. I cannot express how helpful it is.

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(Mac) hardware and performance

Hi there! Your home GPU is probably the NVIDIA GeForce GTX 680MX. Apple always uses mobile GPUs for their iMacs. This is not 100% accurate, since Apple usually has custom made GPUs, but you can check...

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ofxLua

Hey there! Great addon.I wonder if there's any way to relatively quickly hook up some functions to make them available from the Lua script? I mean some sort of per-project binding. Is it possible?

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