Flopping webcam input horizontally
ok answering my own questionCame across this rather lengthy solutionhttp://vormplus.be/blog/article/mirroring-video-with-openframeworks but also arturo suggests just a single line will do the...
View ArticleSpatializing Monophonic Signals with ofxHOA
my examples are kinda heavy, but I'll make something this week and put on github for you
View ArticleFlopping webcam input horizontally
or ofPushMatrix(); ofTranslate(video.getWidth(),0); ofScale(-1,1) video.draw(0,0); ofPopMatrix(); The grabber.getPixelsRef().mirror() approach will (AFAIK) be slower than the above or @arturo's method...
View ArticleNew addon: ofxManipulator
@procedural it would be good if you could keep a more civilized tone. Im just trying to clear out that: procedural: ofNode uses this total waste of time and garbage called 4x4 matrix Is totally...
View ArticleVisiting San Francisco
Hi all, I'm currently visiting San Francisco from Brisbane, Australia and looking at touring some of the many art galleries. I'm after suggestions of exhibitions that feature...
View ArticleFlopping webcam input horizontally
ThanksAlso discovered this needs to go in my draw method, not update as in previous solution ofPushMatrix(); ofTranslate(1920,0); ofScale(-1,1); // grabber.draw(0,0); slitScan.getOutputImage().draw(0,...
View ArticleVisiting San Francisco
This show looks great and opens in two days ... http://www.thecjm.org/on-view/upcoming/neat-new-experiments-in-art-and-technology/about
View ArticleNew addon: ofxManipulator
Ok, then I'll put it straight, so people won't get wrong impressions from your statements as well: there's no such thing as hardware-accelerated 4x4 matrix multiplication on GPU. The driver decomposes...
View ArticleNew addon: ofxManipulator
i'm not referring to any "hardware accelerated" matrix multiplication, multiplying a vector by a matrix is just a bunch of multiplications and additions which is really fast no matter if it's in the...
View Article(Mac) hardware and performance
HiHave encountered a performance bottleneck in an application that makes heavy use of video effects. On my home iMac I get an acceptable 35-40 fps. On my work iMac I get an unacceptable 5fps!! Home...
View ArticleNew addon: ofxManipulator
arturo: which other method would you suggest it's faster and more compact than using matrices to transform a geometry? I would tell you, but I'm on C++ programming forum, people here value code...
View ArticleCMake module for openFrameworks
Ok so there you go: https://github.com/openframeworks/openFrameworks/pull/4430 Look at PR content if you want to know what such a cmake module config file does. Basically setting...
View ArticleVisiting San Francisco
Check out @reza's piece at Dolby: twitter.com Reza Ali (RezaAli) I made something for @Dolby #dolbyart If you are in SF, check out 1275 Market anytime between 7 AM & 7 PM http://t.co/uQrqhU0Vn8...
View ArticleAdding a new SDK to Xcode
I've downloaded and copied OSX SDK 10.6 and 10.7 to this location /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs However, now when I compile ANY project I get the...
View ArticleofxDatGui: A New User Interface for OF
It looks really nice! Thanks @braitsch and go ahead with it! I used to work with ofxUI and I have seen now is deprecated. I started to work with ofParamater and ofxGui and it seems comfortable. This...
View ArticleWhat is the status of iOS with OF?
Hi all, I've not done any OF coding in two years, went to the Unity dark side, but I need to get two former OF projects running quickly, one of them being in OF. I tried opening my old app in 084 and...
View ArticleVector of ofxGui & vector listener callbacks
@lilive Hey thanks a lot for the time you gave to this. It is super helpful. Cheers
View ArticleSpatializing Monophonic Signals with ofxHOA
Thank you so very much for doing this. I cannot express how helpful it is.
View Article(Mac) hardware and performance
Hi there! Your home GPU is probably the NVIDIA GeForce GTX 680MX. Apple always uses mobile GPUs for their iMacs. This is not 100% accurate, since Apple usually has custom made GPUs, but you can check...
View ArticleofxLua
Hey there! Great addon.I wonder if there's any way to relatively quickly hook up some functions to make them available from the Lua script? I mean some sort of per-project binding. Is it possible?
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