Add-ons including files from myApps/someApp
You should check the commit that went merged form master to your branch. I know for sure that recently there was something regarding the configuration of the android projects. Anyway, usually I've 2...
View ArticleAdd-ons including files from myApps/someApp
Probably the fastest solution is: Use the androidEmptyExample as template, and import there the addons that you need Add the classes from the old project to the newly created one
View ArticleAdd-ons including files from myApps/someApp
Thanks again @edapx, Going with the latter suggestion.
View ArticleMacam ps3eye Mountain Lion
o m g. haha. the 40$ matrix rig.excited to see this 200 camera project! if you can hook up 200, i can definitely hook up 6. where are you buying these from in bulk?any insight as to why the library is...
View ArticleofArduino doesn't get any data from serial (firmata)
send a firmware request, sometimes the arduino doesn't resent when the serial connection is established so the event never is triggered see here: [SOLVED] Arduino connection problem on OF0.8.4 bugs,...
View ArticleMacam ps3eye Mountain Lion
I just ordered a bunch from here: http://www.starsurplus.com/viewitem.lasso?i=SLEH-00448-BULK-36PK. The shipping is a bit more expensive, but cheaper than free shipping options. Googling around will...
View ArticleMacam ps3eye Mountain Lion
As for how to make the bandwidth saturation degrade more gracefully, basically incomplete images need to be dropped. Currently inspirits access code tries to give you everything it can.
View ArticleRaspberry pi 2 + kinect
i try everything. and i have de same problem, change the sd card, change the power supplies.I do not know what is happening u.u
View ArticleMacam ps3eye Mountain Lion
Also just to throw in some math ... a typical USB 2 bus has a theoretical maximum bandwidth of 480 megabits / second. A camera running at 640 x 480 @ 60 fps requires approximately (640 x 480 x 3 x 60...
View ArticleofxQCAR from github + 0.9 get errors
@julapy, hi, I am working with the QCAR master branch, still got a lot of errors, So you still working on it right now? Thanks
View ArticleofArduino servo number on Arduino Mega
Hi all, I am setting up a project with 18 Servos on an Arduino Mega. While the Arduino servo library is capable of driving 48 servos, ofArduino seems to be limited to 6. Does anyone know if this is a...
View ArticleofArduino servo number on Arduino Mega
Guessing it's because the Arduino only has 6 PWM pins. You'll need to use a software PWM or some multiplexer chip. EDIT: ignore
View ArticleError program crash on ARM7 (raspberry pi)
Hi: I did a upgrade on raspberry pi2, and now mi program crashed, this is the output notice ] ofAppEGLWindow: setupRPiNativeWindow(): screenRect: 1920x1080[notice ] ofAppEGLWindow:...
View ArticleMacam ps3eye Mountain Lion
Nice man! I will order a bunch of those. We can jam on this in parallel. If we can get 4 running on a rpi2 @ 640x480 that would be brilliant. I would build a bunch of little GIF capture booths and put...
View ArticleMaking a value increase then decreases
If you really wanted to use just one variable you could do something like this: x++; if(x>255) x = -254; and then when you want to use the value, use abs(x) to get the absolute value ... but it's...
View ArticleEquivalent of Processing's loadPixels, pixels
What/Is there an equivalent of Processing's loadPixels() function and pixels variable in oF? I need to load the pixels of the main drawing screen.
View ArticleEquivalent of Processing's loadPixels, pixels
Hi there, I think the most similar function is the grabScreen, from an ofImage class. You can then mess around with the pixels just like in Processing, and call update before you draw it, so that you...
View ArticleMaking a value increase then decreases
Thank you everyone for so many detailed answers. I finally got it to work and am slowly gaining some more understanding of this.
View ArticleHow to manipulate an image using the mesh vertices you've detected?
I have detected a mesh of vertices (joined by OF_PRIMITIVE_LINES) based on the luminosity of each pixel. Result3-neighbour10.jpg750x600 256 KB I am animating this mesh by adding a simple jitter...
View ArticleNature Of Code: converted to OF here
That does make sense ... here it is: https://github.com/superartificial/Nature-Of-Code-Open-Frameworks-Port
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