Possible to run ofxLibwebsockets as client and connect to localhost?
Hi there,I think the issue could be related to socket.io library. I have tried using a python based server and ofxLibwebSocket sample works fine. If I am not wrong, socket.io adds some abstractions...
View ArticleHow to rotate and translate a ofxBullet body?
Glad to help. Working towards 09, so some of the examples might be broken. Let me know if any other issues arise
View ArticleCan Any one tell me why ofImage call update two times?
this was a bug, thanks, i've just fixed it in master
View ArticleDoes anyone has used openFrameworks with Orange Pi?
I have ordered a couple of these boards, as soon as they arrive I'll updated this post.Thank you.
View ArticleofxHapPlayer 64bit
Quick update on this. Unfortunately, ofxWMFViodePlayer doesn't seem to be stable enough for me. I left it running the videos overnight a few times and came back to crashes. I also noticed that the...
View ArticleProblem compiling ofxMaps on OS X
Hi @bakercp , Thanks again for the response! bakercp: Yeah, it is probably just a gray box. I think all of the HTML text comes out in the console. Well, it turns out that I compiled...
View ArticleofScopedLock build error, lock unlock works
I have a templated class that uses ofScopedLock, it's a mutexed list like so: template <typename T> class MutexList { list<T> queue; ofMutex mutex; public: MutexList(void) { }...
View ArticleofMaterial and ofLight
Hi,I'm trying to make a red box using ofLight, ofMaterial and ofBoxPrimitive. Here's myofApp::setup: ofSetSmoothLighting(true); ofEnableDepthTest() box.setResolution(300, 300, 300);...
View ArticleofMaterial and ofLight
Maybe try calling: ofEnableLighting(); light.enable(); ... light.disable(); ofDisableLighting(); Don't forget to call ofEnableDepthTest() in either setup or draw
View ArticleofMaterial and ofLight
I'm calling ofEnableDepthTest() already, don't know why I didn't include it.Doing those changes did nothing =/
View ArticleofMaterial and ofLight
probably you light is too near to the object and what you are seeing is just the specular? try bringing it further away
View ArticleofMaterial and ofLight
Tried multiple values always getting similar resultshere's a sample of what I'm seeing
View ArticleofMaterial and ofLight
with light.setPosition(ofGetWidth()/2, ofGetHeight(), 1000); i get
View ArticleOpen frameworks in Windows 10 + Visual Studio 15 RC
HiJust getting started with Windows OFX development. Can any OFX experts tell me how to get ofx 0.8.4 compiling properly using VS 2015 RC? So far no luck, whenever I open a .sln file get an Upgrade...
View ArticleSyphon texture in a ofxQuadWarp appears black
Hi everyone, I work on a VideoMapping software and i have to implement Syphon to redirect VJ’s softwares output in it. I'm pretty noob in openFramworks so i call your help ! I installed the ofxSyphon...
View ArticleMultiple Kinect setup for real time volumetric reconstruction and tracking of...
Hi @jasbro. Depending on your setup, you may or may not actually be able to use more than one KinectV2 per computer. If you're on Windows using Microsoft's SDK (via either the ofxKinectForWindows2...
View ArticleofMaterial and ofLight
mmh, yes, seems a bug in ofMaterial are you using 0.9 or 0.8.4? with the programmable renderer i'm getting the right behaviour:
View ArticleofScopedLock build error, lock unlock works
Argh, my bad. This didn't work: ofScopedLock(mutex); This does: ofScopedLock(this->mutex); I probably have another mutex with the same name somewhere in a derived class. Cheers!
View ArticleofMaterial and ofLight
i've just fixed it in master for the fixed pipeline but there's a discrepancy now between the fixed and programmable renderers in how the light behaves, i'm looking into it.
View Article