Multichanel Sound playing in external usb sound card
I have to reproduce video that at the same time shots audio that comes out from different channels and loudspearkes.
View ArticleofLive: in-browser OF code editor
Hello to all OF users! I just finished building a prototype of an in-browser editor using the Emscripten version of Openframeworks and Ace code editor, my goal is to have an application for trying out...
View ArticleMultichanel Sound playing in external usb sound card
Audio Units are specific to Mac OS X
View ArticleMultichanel Sound playing in external usb sound card
I'm not shure if I understand. Is the sound included in the video file or not ? If not, how it is triggered and how is it synchronized ? A few years ago I had a project with video and multichannel...
View ArticleofFile Binary Mode
nice, so ofBuffer is a memory mapped file?That did the trick! thanks
View ArticleMultichanel Sound playing in external usb sound card
The video is going to be played with quicktime (in openframewoks) and make a synchroinisation outside de videoband. I mean , call the sounds independent from the video. I dont know how to use FMOD I...
View ArticleTrying to draw with OF PolyLine with UDP XY values from MAX MSP
Hello, I am currently trying to draw paths with XY data from MaxMSP via UDP. I am receiving the UDP messages and I'm able to Print them in the Visual studio console. When I try to use them as XY data...
View ArticleCreative Coder Needed
Hi, we are looking for a C++ developer to be lead on a number of different interactive installations in San Francisco and New York. We need someone with knowledge of OpenFrameworks, that has ideally...
View ArticleCreative Coder Needed
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View ArticleofxSyphon client won't render 3D textures
Solved it! I just needed to put the alpha channel of the culling mask of the camera properties to 255. All of a sudden, I had all the textures properly rendered.
View ArticleDoes anyone has used openFrameworks with Orange Pi?
Seems they are using their own version of Raspbian?http://www.orangepi.org/downloadresources/
View ArticleofFile Binary Mode
not really, it's just a buffer in memory, when you create it using an istream it'll read it completely in memory.
View ArticleThread issue when testing networkTcpServerExample
Sorry guys, VS2012 + of v0.8.4 works. Hi. I was trying to test the example called "networkTcpServerExample " in VS2015 with nightly build 20150902. However when I tried to run the server app, I'v got...
View ArticleGstreamer v4l2 sink
There is the https://github.com/arturoc/ofxGstV4L2Sink but it is without an example.In the void update(ofPixels & pixels); it takes an ofPixels but how can I get ofPixels Object from the whole...
View ArticleGstreamer v4l2 sink
Hi, ofImage has a grabScreen(x,y,w,h) method that you can use. Or alternatively if you want a bit more control over what you are grabbing you can draw to an ofFbo and then use it's readToPixels method...
View ArticleofGLUtils: ofGetGlFormatAndType(): internal format not recognized, returning...
I'm getting countless errors like this and I can't figure out what's causing them... I'm using v0.8.4 on os x 10.9 (Maverick) and I have a suspicion it's coming from somewhere here:...
View ArticleScaling down a texture for use in shader
I'm trying to modify an existing example so that I can apply a shader to a recorded video clip. The problem I'm running into is that the camera is capturing at 1280 x 720, but the quad I'm trying to...
View ArticleScaling down a texture for use in shader
Source code is here: https://github.com/thelastbaldwin/of/blob/master/apps/myApps/OC_video/src/ofApp.cpp
View ArticleScaling down a texture for use in shader
For scaling down image i use resize : int w = myImage.width / 2; int h = myImage.height / 2; myImage.resize( w, h ); myImage.allocate( w, h, OF_IMAGE_COLOR_ALPHA); fbo.allocate( w, h ); Hope this will...
View ArticleGstreamer v4l2 sink
Thanks for that. Unfortunately i encountered the problem that this addon is really old and written for gstreamer 0.10 and of 0.9 uses the gstreamer 1.0. So I have to port the GstBuffer * buffer;...
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