Force a draw - outside of the ::draw() method?
Thanks for that @hardmanko - it does work (although the if/then would need to be arranged differently, so the screen is erased before the LOADING is shown). I was also thinking about something similar...
View ArticleHow to add Bloom Effect with OF
Hey, so i'm also searching for a simple solution to give a circle a glow effect. Is there a Simple small tutorial for this? The shader tutorial didn't really helps me because he didn't find the...
View ArticleProduct > Clean without rebuilding OpenFrameworks
Every time i select Product > Clean in XCode and try to rebuild - the whole OpenFrameworks with its 148 sourcefiles is also get's rebuilt. probably it is because OF is a sub-project (?) of regular...
View ArticleofDirectShowPlayer causes an unresolved external symbol error
Hi there! I'm trying to use ofDirectShowPlayer to play video for an Oculus application I'm developing. When I compile in debug mode there is this error: LNK2019: unresolved external symbol "public:...
View ArticleofDirectShowPlayer causes an unresolved external symbol error
I believe the ofDirectShowPlayer doesn't have a draw function. The draw is handled by the ofVideoPlayer which has the texture. You could use getPixels() to get the pixels and load it into an ofTexture...
View ArticleofDirectShowPlayer causes an unresolved external symbol error
yes you don't need to use ofDirectShowPlayer directly, it's just an internal class that OF uses to provide video in windows but you should only need to use ofVideoPlayer
View ArticleExporting subsets of an image as smaller images
Hi there! I'm working on an image segmentation application and I'm looking to export lots of 'fragments' of an input image and save these small arbitrarily-shaped smaller fragments as individual image...
View ArticleAmazon Kindle fire with android and openFrameworks
I've been working through the Android eclipse page on openFrameworks. I've worked up to building the example onto an amazon kindle fire however I am unable to build my eclipse project due to errors in...
View ArticleofDirectShowPlayer causes an unresolved external symbol error
Oh I see! That's what I wasn't sure about, so I'll use ofVideoPlayer instead, thank you!
View ArticleIssues with pixel ratios in ofVideoPlayer
Hey, Is anyone able to help me with this? I'm still having the same problems when trying to play HDV videos Thanks, Sam
View ArticleGLFW on OS X without menu bar
Hi. I am trying to have 4 seperate OF apps running that divide the screen so it looks like one seamless fullscreen app. I am only using one screen; i.e. not external screen. I am using .decorated to...
View ArticleExporting subsets of an image as smaller images
you can just use ofImage load -> crop -> save.these steps can generate cropped image from original image.
View Articleofx2Deferred simple addons 2D deferred lighting
Simple addons 2D deferred lighting Opengl 3.2 (GLSL 150) source:https://github.com/kashimAstro/ofx2Deferred photo: 5.png1365x746 809 KB 4.png1365x745 753 KB 3.png1365x746 687 KB 2.png1364x747 1.36 MB
View ArticleBetter Background Subtraction
hithe video looks interesting.I am busy with my workif there are enough resources. maybe I can helpfirst of all it is needed to save video files to simulate the situation.and analyse the signal that...
View ArticleIssues with pixel ratios in ofVideoPlayer
Hi. I don't think there is a way to detect if the pixels are square or 1.33:1 But if you know that the videos you are loading needing compensation for the pixel ratio you could do something like this:...
View ArticleofxFx : can't get ofxFluid to work outside of example
Hi,patricio.How can we set the background color in ofxFluid?
View ArticleDepth and Transparency
Hi,I've got a problem where I can't have images with Depth and Transparency.I'm binding Images onto a 3d mesh and I enable depth test my images are drawn with a backgroundbut if I disable it the depth...
View ArticleSublime Text 3 + openFrameworks
I.ve followed the instructions and put the open frameworks build in my sublime packages folder and it shows up as a build. I then put the build and run in the project folder with the config , src etc....
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