yes, btw, an even faster way of doing this is by using point sprites, you only draw the positions as points but use a texutre to draw the circle shape, there's a couple of examples in the gl folder showing how to do it
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yes, btw, an even faster way of doing this is by using point sprites, you only draw the positions as points but use a texutre to draw the circle shape, there's a couple of examples in the gl folder showing how to do it