hello,
I made an app which is drawing a bunch of circles moving according to the mouse position.
This is working fine but for now i am only dealing with a hundred of circles. I tried to push it and i quickly faced the limit as number of circle grows.
I think the limit is the big for loop and position calculations of the circles.
I was wondering how i could make this app deal with a lot more circles.
What is the best way ?
Also, shader or VBO could be useful to compute circles center positions, but how would i draw the circles ? maybe compute positions in the shader then back to the app and draw the cirlces at these positions ?
thank you for your help
using VBO ? shaders ? or any other technique ?