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Mesh Warping and Face Recognition

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Hi there.
I'm trying to do some mesh warping with OpenFrameworks.
My main goal is to use it along with Face Recognition, so I can apply some effects to the user's face.
The Face Recognition part is pretty much solved, since ofxFaceTracker deals with it pretty well with good results.
I am having some difficulty with the mesh warping though.

My goal is to get results similar to these:


I already have the points of interest in the image. The challenge now is to use these points to construct the mesh and then apply the warping.
Anyone has some tips or directions?
Thanks

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