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Connecting firewire audio interface ruins openframeworks render

the problem happens around glfwSwapBuffers, when i connect my echo audiofire 2 audio interface to my macbook on mac osx 10. whilst im testing it i have commented out all rendered objects and none of my code updates, so there is no actual connecting to the interface or anything that needs to be drawn to the screen aapart from the grey openframeworks window.

Any idea why this is happening? I tried setting doublebuffered to false so it woul use flush instead of glfwSwapBuffers but it didnt render anything.


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