Strange, has something turned on face culling at some point perhaps?
Is it the same if you throw in these before drawing the GUI?
glDisable(GL_CULL_FACE);
ofDisableDepthTest();
Strange, has something turned on face culling at some point perhaps?
Is it the same if you throw in these before drawing the GUI?
glDisable(GL_CULL_FACE);
ofDisableDepthTest();