this is my setting in main.mm
int main() {
// here are the most commonly used iOS window settings.
//------------------------------------------------------
ofiOSWindowSettings settings;
settings.enableRetina = true; // enables retina resolution if the device supports it.
settings.enableDepth = false; // enables depth buffer for 3d drawing.
settings.enableAntiAliasing = false; // enables anti-aliasing which smooths out graphics on the screen.
settings.numOfAntiAliasingSamples = 0; // number of samples used for anti-aliasing.
settings.enableHardwareOrientation = false; // enables native view orientation.
settings.enableHardwareOrientationAnimation = false; // enables native orientation changes to be animated.
settings.glesVersion = OFXIOS_RENDERER_ES1; // type of renderer to use, ES1, ES2, ES3
settings.windowMode = OF_FULLSCREEN;
ofCreateWindow(settings);
return ofRunApp(new ofApp);
}
On iphone is ok.But on ipad,It's still not a fullScreenSize?