Hey, the code is a bit long and I don't have PS3 Eye camera so I cannot test it, but it seems like you need
ofScale(800.0f/640.0f, 600.0f/480.0f);
before drawing the mesh.
Hey, the code is a bit long and I don't have PS3 Eye camera so I cannot test it, but it seems like you need
ofScale(800.0f/640.0f, 600.0f/480.0f);
before drawing the mesh.