Hello @ekisu, the tutorial needs to be updated. Try to have a look in the examples folder, examples/gl/shadersExample
at the main.cpp
file to see how to set up your application.
This should allows you to get starting using shaders:
int main( ){
ofGLWindowSettings settings;
settings.setGLVersion(3, 2); // Programmable pipeline
settings.width = 1024;
settings.height = 768;
ofCreateWindow(settings);
ofRunApp(new ofApp());
}