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Using WiiYourself on Windows 10

Hi everyone! I'm trying to use the Wiimote together with oF on Windows, and after struggling for some time and getting nowhere I've decided to ask for help on the forum. First, the setup:

  • Windows 10 x64
  • openFrameworks 0.9.0
  • Visual Studio 2015
  • WiiYourself 1.15
  • WDK 10.0.26639 (for HID compiling of WiiYourself)
  • I've confirmed the Wiimote is working on the system I'm using as I've used it succesfully with VVVV and GlovePIE.

I've found some addons, but they are OSX specific. I've also found some tutorials, but they use the workaround approach of translating Wiimote signals to OSC, and they are also OSX specific (and besides it seems such a waste, when there's a native C++ library).

Now, I haven't even gotten as far as using WiiYourself together with oF, since the provided demo doesn't detect the wiimote. Does anyone have experience with this? I've managed to build the provided demo project with Visual Studio 2015, but when I click the Debug button, it just enters a waiting loop and never starts the program. Directly double-clicking the generated .exe yields the same results. (I've encountered the same problem using just openFrameworks on a different system, by the way).

Does anyone have any pointers in the right direction? Any help would be greatly appreciated, I'm quite desperate!

Thanks in advance!


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