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AMD FirePro D700 / MacPro - OpenGL GLSL problems

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I can't get OpenGL/GLSL to work on the new MacPro.

My old project used to call ofSetOpenGL(3,3) or something...

Current logs:

GL_VERSION_3_1: OK

glDrawArraysInstanced: OK
glDrawElementsInstanced: OK
glPrimitiveRestartIndex: OK
glTexBuffer: OK

GL_VERSION_3_2: OK

glFramebufferTexture: OK
glGetBufferParameteri64v: OK
glGetInteger64i_v: OK

GL_VERSION_3_3: OK

glVertexAttribDivisor: OK

GL_VERSION_4_0: OK

glBlendEquationSeparatei: OK
glBlendEquationi: OK
glBlendFuncSeparatei: OK
glBlendFunci: OK
glMinSampleShading: OK

GL_VERSION_4_1: MISSING

GL_VERSION_4_2: MISSING

[ error ] ofShader: setupShaderFromSource(): GL_VERTEX_SHADER shader failed to compile
[ error ] ofShader: GL_VERTEX_SHADER shader reports:
ERROR: 0:1: '' : version '210' is not supported

[ error ] ofShader: GL_VERTEX_SHADER, offending line 1 :
1 #version 210
2
3 uniform mat4 projectionMatrix;

I tested a lot of different #version combinations...

Any ideas? (Im running latest git master)
Thanks


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