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Fmod loading sound issue crashing mac app

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Searched the project, no instance of ofSetDataPath and files in the right place.

So
sound.loadSound("assets/forest/sound/weather/WeatherBed.wav", false);

results in
could not load "../../../data/assets/forest/sound/weather/WeatherBed.wav"

is that path right? with the ../../../ ?

with the images i'm just doing

imgTrees.loadImage("assets/forest/graphics/scenery/trees.png");

and they work ok.

thanks


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