i haven't tried to use integer textures in openGL but from what i find googling a bit it seems you don't need to scale the values. how are you loading the data?
also i've fixed the problem with the format in master
i haven't tried to use integer textures in openGL but from what i find googling a bit it seems you don't need to scale the values. how are you loading the data?
also i've fixed the problem with the format in master