This can happen if you build the "openframeworks" scheme instead of the one for your app.
This gif shows how to fix it in Xcode 6, but it looks similar in Xcode 7 (top left, beside the "play" button)
This can happen if you build the "openframeworks" scheme instead of the one for your app.
This gif shows how to fix it in Xcode 6, but it looks similar in Xcode 7 (top left, beside the "play" button)