Thanks for the answer @pmelendez,
no i have not solved the ofVideoPlayer freezes, that to be precise is in ofMediaFoundationPlayer.cpp at the line
hr = m_spDX11DeviceContext->Map(m_spReadTexture.Get(), 0, D3D11_MAP_READ, 0, &mapped);
Anyway now i put in gifs for the videos, but got another problem, and you are saying something interesting about it X)
Can you please describe me better what was your situation and how do you solved the problem with FreeImage?
My application has a menu from where you can go back and restart the app, and on the second run the FreeImage gives me only garbage, maybe your solution can point me to somewhere.
What other fix have you done?
Thanks