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ofxFlowTools: optical flow, fluid dynamics and particles in GLSL

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if remove #define USE_PROGRAMMABLE_GL in flowToolsApp.h it runs in OpenGL 2.
fluidSimulation.getDensity() returns the density texture, a.k.a the color texture. Note this is a float texture (GL_RGBA32F) and i'm not sure ofxSyphon supports these.


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