Okay. Finally had some time to test. So at 640x480 I can only get a max of 4 cams over a USB3 port. Once I add the 5th cam the fames start glitching out (biting the dust). The app does not crash. Just get wacky frames when >4 cams.
One thing I wanted to try was plugging 4 cameras into one USB3 port and another 4 into the other. Weird thing is, the app seems to only check ONE port. It wont check both for cams. Any idea why that is? Will splitting the cams over USB ports even help?
4 cams still looks quite rad, but i wanna push this! I think 6 could be the magic number. I am going to adjust the spacing so the cams are extremely close together, thus more smooth.
Here is the code I am using. Very basic. WIDTH=640, HEIGHT=480, FPS=5 (although it probably just sets it to 30)
https://github.com/FuzzyWobble/Wiggle-Cam-__-OFX-PS3EYE